-------------------------------------------------------------------------------- * LEVEL INFORMATION * -------------------------------------------------------------------------------- TITLE : pg_mayan_sanctuary Designed & Built for HL2:DM Pro by : The Sanctuary UK, who are : [S-UK] Electric Warrior & [S-UK] Captain Hornet e-Mail : mick@thesanctuaryuk.co.uk HOMEPAGE : www.thesanctuaryuk.co.uk DATE : 1st September 2005 GAME PLAY TYPE : Deathmatch Pro or Team Deathmatch Pro --------------------------------------------------------------------------------- * LEVEL DESCRIPTION * --------------------------------------------------------------------------------- This map is a fantasy scenario based in a Mayan Temple environment, and while a lot of the custom textures are taken from genuine Mayan artifacts, it does not keep strictly to that historical genre, and has deliberately steered away from the usual industrial/city laid waste themes of the majority of HL2DM maps. There are a variety of combat areas with large outdoor open plains with cover afforded behind randomly placed rocks, with sniping positions from either the the top of the pyramid or from the outer buildings. There are two main entrances/exits to the pyramid besides through portals, which are, via the bottom of the outer stairs by activating a switch, or from the back of the pyramid via the sliding gold doors. Inside the main pyramid there is a large entranceway/hall at the front leading to two different combat zones, one with a huge gyroscope that has combine balls contained within to grab with the gravgun. There is another smaller rain-god chamber leading off from this room containing more weapons and portals to other parts of the map. The main hallway, will, in the other direction, lead to the kings chamber with his sarcophagus, weapons, portals and another spectaculor outlook on the whole scene. Another alternative is to take the stairway up into the heart of the pyramid where there are various secret chambers to be discovered containing weapons/ammunition and other ways to reach the extremes of the map. There should be something here for everyone, with large open areas to small confined fighting spots, and enough seemingly secure bolt holes for the snipers out there. -------------------------------------------------------------------------------- SUGGESTED PLAYER LOAD : 4 - 16 DIFFICULTY SETTINGS ? : N/A NEW TEXTURES ? : Yes NEW SOUNDS ? : No CD TRACK # : 0 -------------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------------- EDITORS USED : Hammer Version 4 UTILITIES USED : Adobe PhotoShop 7.0 , Paint Shop Pro 7 COMPILE MACHINE : AMD Athlon 64 3400+ 1 Gb DDR RAM Compile Time : 90 Minutes -------------------------------------------------------------------------------- * SPECIAL INSTRUCTIONS FOR MANUAL INSTALLATION OF FILES -------------------------------------------------------------------------------- Unzip all files to the SteamApps\SourceMods\hl2dmpro\maps directory * CREDITS * -------------------------------------------------------------------------------- The Kenco Coffee Company, for keeping us awake long enough to complete the task Thanks to [S-UK] Grandma for help with testing and criticism/ideas (who loves you babe?) -------------------------------------------------------------------------------- * COPYRIGHT/PERMISSIONS * -------------------------------------------------------------------------------- Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM.